
Participants of EmoCapsule influence the installation by inputting their emotions at emocapsule.com. The website provides emotional statistics and trends based on frequency, location and weather data. Visitors interact with the installation which is dynamically updated to reflect the dominant emotional mood depicted through sound, text, and colour. Participants interact using their own silhouette or other objects. Noises trigger the installation to emit reactive sounds and display new words.
EmoCapsule is a study of interactivity. Participants influence the installation by inputting their emotions at emocapsule.com. The website provides users with emotional statistics and trends based on frequency, location, and weather information collected. The installation is dynamically updated to reflect the dominant emotional mood.
Visitors interact with the current emotional state of the EmoCapsule installation - depicted through sound, text, and colour. Participants move and catch emotion words using their own silhouette and other objects. Participants make loud noises, triggering the installation to emit reactive sounds and display new words. These form a sort of conversation between the user and the installation space.
EmoCapsule was a group project completed by Hannah Johnston, Alicia Landry, Eric Chan (Eepmon) and myself, Jordan Shaw. Our senior advisor for the project was Anthony Whitehead. EmoCapsule was also showcased at SIGGRAPH 2008.

