Habitual Instinct V1
Habitual Instinct (2016): What happens if our expected experiences with the objects we interact with turn out to be inaccurate? Habitual Instinct challenges predefined expectations a user may have while interacting with objects and other forms of technology. Based on previous experiences we are re-enforced to believe that objects and technology are a resource to increase the quality of life. But what happens if that expectation of helpfulness is swapped and our interactions are challenged by the objects we once relied on through forms of aversion?